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Ifire poison mage skills8/3/2023 Getting to 0 Attack Speed and 100% critical rate will take you so far even though it doesn’t show up on your range.Statistic Builds LUK Build (Normal) Pirate class benefit from Attack Speed and Critical Rate. +8% damage when attacking targets inflicted with Abnormal Status The Magician link skill helps you take full advantage of the 3rd line. This is amazing since Critical Damage is one of the best damage multipliers in the game. This skill takes your extra Critical Rate and puts a % of it into your Critical Damage. This is because of the V Matrix Skill, Vicious Shot. When it comes to Bowman classes they usually have high Critical Rate (Sharp Eyes) already so it might be confusing to see Critical Rate on the list. The Thief class has a lot of burst characters so a flat Boss Damage % is great. (will update this if this is tested and changed) Choose +8% damage over Critical Rate if you can reach 100% Critical Rate through Legion and Links. Lara is different from other mages and since she relies on her summons Passive Skills +1 is better compared to Attack Speed +1. For farming 20% Meso is absolutely necessary. Kanna has 2 sections since they are so great at farming and Bossing. When it comes to Magicians, Attack Speed and Boss Damage will be your best friend. Zero can get Cooldown Skip as it’s 1st line instead of Attack Speed if you are being relied upon for mass binding in a party. These Inner Abilities are best in slot but, if you roll Boss Damage % on a character that doesn’t have it as it’s 1st line it’s still a great option (If you actually do bosses on that character). Spending your money on Starforce and Potential will give you the biggest gains. After unique, use Miracle Circulators to get to legendary. In the beginning it is relatively easy to get to epic and unique on just the honor exp you’ll find from farming. Things to note would be, you’ll want to keep Meso Obtained and Drop Rate for as long as you can since you won’t be doing harder bosses till around 220+. When you’re no longer farming and your gear is done, check the list for your class and go for your perfect Inner Abilities.Get that 1st line of Meso or Boss depending on your choice and class.At this point you need to make a choice of continued farming/leveling or bossing.Once you are done with Starforce work on your potential lines.Leave it there and level up to 200 and up (Do a little Starforce upgrading along the way to help you level).First get your Inner Ability to Epic or Unique and lines of Meso and Drop ASAP.These are the best steps to take when creating a main or legion/link mules. Inner Ability should not be your main concern when starting out and should be perfected once you hit some sort of threshold with your equips. If you’re making a farmer Meso and Drop % are the best. The best Inner Ability for every class is Boss Damage %, Attack Speed +1, or Passive Skills +1 for your prime line. After your equips have great Starforce (17+) and potential lines then you can start perfecting your Inner Ability. Keep in mind that while getting 3 perfect lines is great it is not the best use of your Meso. This guide will tell you the best Inner Abilities for every class in the game assuming you have legendary Inner Ability. Inner Ability can be a big boost to your damage and really round out your character in terms of what it needs, like critical rate or attack speed.
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